I’d like to share two myths that I always bring up when discussing usability. Most of the usability myths are born due to design trends becoming rules, spreading the misinterpretation of research, or the dehumanisation of users.
There are five dimensions representing the features an interaction designer considers when they create interactions. Click here for more information about each of them.
Como diseñadora UI/UX ayudé a mejorar la experiencia de usuario en Capgemini UK, una de las compañías más influyentes de IT. En este post hago un recuento de lo aprendido.